local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1
main_id = 454
L0_1 = {}
L1_1 = 45407
L2_1 = 45401
L3_1 = 45410
L4_1 = 45411
L5_1 = 45412
L6_1 = 45413
L7_1 = 45414
L8_1 = 45408
L9_1 = 45409
L10_1 = 45415
L11_1 = 45402
L12_1 = 45403
L13_1 = 45404
L14_1 = 45416
L15_1 = 45417
L16_1 = 45405
L17_1 = 45406
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
sub_ids = L0_1
L0_1 = {}
L0_1.ID = 1002
L0_1.Alias = "Ambor"
AmborData = L0_1
L0_1 = {}
L0_1.ID = 1011
L0_1.Alias = "Razor"
RazorData = L0_1
L0_1 = {}
L0_1.ID = 1165
L0_1.Alias = "WolfWound"
WolfWoundData = L0_1
L0_1 = {}
L0_1.ID = 1176
L0_1.Alias = "WolfBoss"
WolfBossData = L0_1
L0_1 = {}
L0_1.ID = 154301
L0_1.Alias = "Npc154301"
Farmer1Data = L0_1
L0_1 = {}
L0_1.ID = 163201
L0_1.Alias = "Npc163201"
Farmer2Data = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L2_1.scene_id = 3
L2_1.pos = "Q45406PlayerTalk"
L1_1.avatar = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 1176
L3_1.alias = "WolfBoss"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q454WolfBoss"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 1011
L4_1.alias = "Razor"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q45406Razor"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.id = 1002
L5_1.alias = "Ambor"
L5_1.script = "Actor/Quest/Q301/Ambor301"
L5_1.pos = "Q454AmborEnd"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["45406"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "Q45401Ambor"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Razor"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 1011
L4_1.pos = "Q45401Razor"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["45407"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70300074
L3_1.pos = "Q45411BloodHint"
L3_1.alias = "BloodHint"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["45410"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "Q45411Ambor"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Razor"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 1011
L4_1.pos = "Q45411Razor"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70300074
L3_1.pos = "Q45411BloodHint"
L3_1.alias = "BloodHint"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q45411PlayerPos"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["45411"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "Q45413Ambor"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Razor"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 1011
L4_1.pos = "Q45413Razor"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "WolfWound"
L5_1.script = "Actor/Npc/RazorWolfWound"
L5_1.id = 1165
L5_1.pos = "Q45413WoundWolf"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["45412"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "Q454Ambor"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Razor"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 1011
L4_1.pos = "Q454Razor"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "WolfWound"
L5_1.script = "Actor/Npc/RazorWolfWound"
L5_1.id = 1165
L5_1.pos = "Q454WolfWound"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["45414"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "Q454AmborEnd"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Ambor"
L4_1.script = "Actor/Quest/Q301/Ambor301"
L4_1.id = 1002
L4_1.pos = "Q454Ambor2End"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L5_1 = {}
L5_1.alias = "Razor"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 1011
L5_1.pos = "Q45406Razor"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "WolfBoss"
L6_1.script = "Actor/Npc/RazorWolfWound"
L6_1.id = 1165
L6_1.pos = "Q454WolfBoss"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q45406PlayerTalk"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["45406"] = L1_1
